HTML5 Canvas 使用Konva 触发事件

使用Konva触发事件,我们可以用fire()方法.

这使我们能够以编程方式触发事件,如点击,鼠标经过, 鼠标移动等,还可以是自定义事件,如foobar

Konva Fire_Events Demo 点击查看

<!DOCTYPE html>
<html>
<head>
<script src="https://cdn.rawgit.com/konvajs/konva/1.4.0/konva.min.js"></script>
<meta charset="utf-8">
<title>Konva Fire Event Demo</title>
<style>
body {
  margin: 0;
  padding: 0;
  overflow: hidden;
  background-color: #F0F0F0;
}
</style>
</head>
<body>
<div id="container"></div>
 <script>
var stage = new Konva.Stage({
  container: 'container',
  width: 300,
  height: 300
});
var layer = new Konva.Layer();
var circle = new Konva.Circle({
  x: stage.getWidth() / 2,
  y: stage.getHeight() / 2 + 10,
  radius: 70,
  fill: 'red',
  stroke: 'black',
  strokeWidth: 4
});
var text = new Konva.Text({
  text: '',
  fontFamily: 'Calibri',
  fontSize: 24,
  fill: 'black',
  x: 10,
  y: 10
});
circle.on('click', function(evt) {
  text.setText('you clicked on the circle!');
  layer.draw();
});
layer.add(circle).add(text);
stage.add(layer);
// simulate click on circle  模拟鼠标点击事件
circle.fire('click');
</script>
</body>
</html>

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